Sons of the Desert

Allied - Mercenaries - Fighters

  Card 388

Cost per mission = 30 gold coins.

  • Fighters Mercenaries
    Mercenaries are a very strategic option as unexpected allies in battles

    Allies: The Three Sons of the Desert.

    Mercenaries have a cost that may be worth to define the success of the missions.
    They may come as a surprise element in the midst of a battle.

     

 
Battle Area:

  1. Water = 00
  2. Earth = 50
  3. Heaven = 00

Attack and Defense

  1. Wisdom = 00
  2. Dexterity and Strength = 60
  3. Powers = 00

  4. Fire = 00

 

Game

Rules

Recurses

Characters

 

Sons of the Desert

Allied - Mercenaries - Fighters


Mercenaries are a very strategic option as unexpected allies in battles

Mercenaries have a cost that may be worth to define the success of the missions.

Note that if such mercenaries are your allies, you can negotiate with other leaders, their services ...

 

Synthesis

* Character power created by and for NUC Cards.

 

The Sons of the Desert are three warriors of an ancient lineage of skilled assassins.

Their ancestors faced beings and creatures that only one hears speak in the legends.

Mercenaries who protect their identity and live in cities as simple people, merchants of metal objects, tapestry, and sandals.

Each one works independently of the others, among the merchants.

 

 

 

 

  


NUC Cards ® 2019
Reasoning and strategy.
An advanced game of underground strategy in generation.

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