Spell Breaking

Powers - Diffusion

  Card 111

  • Sorcery spell generated by spell cast.

    Magic generated by diffusion knowledge.

    * Fictional power created by and for NUC Cards.
    Knowledge dominated by gods or great magicians. Registered on the scrolls of the spells of diffusion.

Game

NUC Cards is a board game. With trays representing the opponents' lands and the battlefield.
The characters exist timelessly. In one era, historical, mythological and literary characters meet in this game.
An epic oxygen game of great kings, notable warriors, heroes and anti-heroes, mighty magicians and gods between creatures and beings ...
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Spell Breaking

Powers - Diffusion


* Fictional power created by and for NUC Cards.

Diffusion is a spell performed by very powerful gods or magicians.

* Diffusion is an ancient knowledge about the separation of elements that make up a spell.

 

Synthesis

* Fictional power created by and for NUC Cards.

The spell-break is consistent and effective. Once cast, it breaks the spell cast by the opponent.

In our story, it is understood that in the act of magic attack, the magic spell is effective against a spell cast.

Note that the spell-break is formulated exactly for that spell cast by the opponent, having no effect on another type of spell.

 

 


NUC Cards ® 2019
Reasoning and strategy.
An advanced game of underground strategy in generation.

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