Ibíe

Barbarians - Humans

 Card 461

  • The Barbarians

    Society of host warriors who do not bow before established empires.

    Barbarians are very effective, capable of fighting as a team.
    The barbarians in our story can group together for each mission, with no card limits. 

      

Battle Area:

  1. Water = 00
  2. Earth = 25
  3. Heaven = 05

Attack and Defense

  1. Wisdom = 00
  2. Dexterity and Strength = 30
  3. Powers = 00

  4. Fire = 00

Game

NUC Cards is a board game. With trays representing the opponents' lands and the battlefield.
The characters exist timelessly. In one era, historical, mythological and literary characters meet in this game.
An epic oxygen game of great kings, notable warriors, heroes and anti-heroes, mighty magicians and gods between creatures and beings ...
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Ibíe

Barbarians - Humans

A society of host warriors who do not bow before established empires.

Barbarians are very effective, capable of fighting as a team.
The barbarians in our story can group together for each mission, with no card limits.

 

The Barbarians


The word "barbarian" means "not Greek, not civilized".

The Barbarians were Germanic peoples who did not inhabit the Roman Empire. Among them are the Franks, the Lombards, the Huns, the Visigoths, the Vikings and the Ostrogoths. Each people had its own political and social organization. They were harmonic peoples, who lived from agriculture and were polytheists, that is, they believed in several gods, to whom they offered offerings and dedicated their victories. They grew grain and grew animals for trade and their own consumption. Of all the barbarian peoples, one of them deserves greater importance: the Huns.

Quite ambitious, the Huns were skillful but violent warriors. They dedicated themselves to invasions, looting and looting for their survival and territorial expansion. Because of this ambition, for years they pressed the other barbarian peoples for an invasion of the Roman Empire in order to exploit fertile lands (Germania was an infertile territory, covered by marshes, which made planting difficult) and to accumulate wealth.

 

Synthesis

Primogen and bastard of the great Balgar.

He inherited his father's abilities, but was raised by Balmer's friend Hermer, with whom he learned the arts of war ...

 

 

 

 


NUC Cards ® 2019
Reasoning and strategy.
An advanced game of underground strategy in generation.

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